The increasing demand for digital skills across the UK workforce outlines the importance for the FE sector to ensure that its supply of graduates meets employers’ demands for those digital skills. A culture of engaged and collaborative teaching innovators is required to help scale up learners’ use of digital methods across the curriculum to accelerate learning and encourage essential and rapid digital progress.
It is an expectation of today’s learners that the Further Education sector should not only keep abreast of technological advances, it needs to fully embrace current technology and be bold enough to experiment with evolving practices. Even more essential is the need to empower our teachers with the skills and confidence they require to deliver education to an audience that not only deserves, but more so expects, technology to be embedded within and to enhance their learning experience.
The implementation of forward-thinking digital pedagogy and technologies such as: flipped classrooms, personal learning networks, VLEs, e-portfolios, cloud services, MOOCs, virtual and augmented reality, and gamification, play an essential role in meeting these needs.
The Blended Learning Conference event brings together teachers, digital developers and education leaders to share experiences and offer insights into how they’ve used technology to improve the overall student experience, from teaching, learning and assessment to student communication and welfare.
This event provides an exciting opportunity to gain and share knowledge, discuss strategies, benefit from others’ experiences and see new innovations from industry leaders.
Keynote and presentations from:
Michelle Swithenbank｜ Chief Executive and Principal, Hull College Group - Keynote
Chris Rothwell｜ Director of Education, Microsoft, UK - Keynote
Peter Kilcoyne｜ILT Director, Heart of Worcestershire College
Following the keynote presentations, delegates will be able to attend three of the following workshops covering topics such as:
- Office 365
- Google Apps
- Blended Learning
- Virtual and Augmented Reality
- Learning Apps
- Digital Content Authoring Tools
- plus more to be announced
There will also be opportunities for delegates to network with others at the conference and meet with many of the top suppliers of elearning platforms and services during breaks and lunch.